Wednesday, 9 November 2016

Warsim 0.6.3.7

Coded the newest version of warsim today, here's the changelog I released

Been working hard on various things at the moment but managed to get some new things added in the game, added a few more diplomatic events to the game based on the interfaction relations system, also added a new face colour system for independent kingdoms, with 4 default races for humans, brown, grey, light grey and white!

* Fixed name spacing bug for randomly generated names
* Updated ingame cheat list
* Added Chance of bandit meetings going wrong (credit to u/Someone64_2)
* Added Chance of Goblin kingdoms truce with eachother
* Added Chance of Goblin kingdoms break out into inter-tribe warfare
* Added race face colour system for independent kingdoms
* Added chance of humanoid kingdoms race being light grey, grey, brown and white resulting in a total of 1'618'223'764'193'280 (1.6 quadrillion faces)

you can get the download of the game on www.reddit.com/r/warsimrpg

No comments:

Post a Comment